Guildrun Meta
Community Meta & Analysis
The Guildrun meta by difficulty tier: hero win rates, item and relic pick rates, and what's climbing, aggregated across the community
Updated for Guildrun 0.5.14 · data updated October 23, 2026 · 515 tracked runs this patch
Patch
515
Runs started
44987%
Cleared Act 1
35870%
Full clear · Act 2
Community meta: aggregated across 515 anonymized runs in this tier.
Heroes 25
| Hero | Pick rate | Act 1 clear | Full clear | Reserve | Usage |
|---|---|---|---|---|---|
| 47%241 runs | 92% | 76% | 7% | 83% kept · 17% sold | |
| 41%211 runs | 93% | 74% | 14% | 72% kept · 28% sold | |
| 39%199 runs | 94% | 81% | 16% | 64% kept · 36% sold | |
| 37%193 runs | 93% | 84% | 4% | 61% kept · 39% sold | |
| 33%169 runs | 89% | 70% | 4% | 64% kept · 36% sold | |
| 30%156 runs | 94% | 78% | 18% | 66% kept · 34% sold | |
| 29%149 runs | 96% | 81% | 31% | 62% kept · 38% sold | |
| 29%147 runs | 93% | 71% | 12% | 51% kept · 49% sold |
Hero representation by round
One dot per appearance (party or reserve). X = round, Y = full-clear rate of those runs. Denser cloud = used more that round.
Round →
Nyx
Rip
Tilly
Reyna
Niklas
Irini
Ming
Dragomir
Party win rates 40
The exact final party.
| Party | Pick rate | Act 1 clear | Win rate |
|---|---|---|---|
| 3%13 runs | 100% | 100% | |
| 2%11 runs | 91% | 91% | |
| 2%11 runs | 91% | 55% | |
| 1%6 runs | 100% | 100% | |
| 1%6 runs | 100% | 83% | |
| 1%5 runs | 100% | 100% | |
| 1%5 runs | 60% | 75% | |
| 1%5 runs | 100% | 60% |
Relics 303
| Relics | Pick rate | Win rate |
|---|---|---|
| 36%183 runs | 83% | |
| 32%165 runs | 82% | |
| VVictory Vessel | 24%124 runs | 80% |
| 22%114 runs | 72% | |
| 21%106 runs | 82% | |
| 20%105 runs | 69% | |
| 18%93 runs | 83% | |
| 17%87 runs | 82% |
Items 156
| Items | Pick rate | Win rate |
|---|---|---|
| 34%176 runs | 90% | |
| 32%164 runs | 91% | |
| 31%162 runs | 88% | |
| 30%156 runs | 77% | |
| 28%146 runs | 85% | |
| 25%128 runs | 90% | |
| 24%122 runs | 84% | |
| 19%98 runs | 72% |
Classes 7
| Classes | Pick rate | Win rate |
|---|---|---|
| 69%354 runs | 76% | |
| 64%329 runs | 71% | |
| 54%276 runs | 76% | |
| 51%265 runs | 70% | |
| 44%226 runs | 63% | |
| 33%170 runs | 68% | |
| 32%164 runs | 70% |
Crossroad choices
- A moment of peace.843×
- A gift for your newly-formed guild.515×
- Craft a banner for your guild.397×
- Get a special item or relic with offensive properties.166×
- Quickly defeat a durable enemy to earn Shards.157×
- Defeat the Act 1 Boss with a challenging twist to earn a rare relic.145×
- Get relics or items in the future.109×
- Get a special item or relic with defensive properties.107×
- Retrain a Hero, or strengthen Heroes over time.100×
- Challenge: Each second, Heroes take damage equal to 2.5% of their Max HP.97×
- Challenge: Heroes have 20% decreased basic stats.97×
- Rank up a Hero at a price, or strengthen one later.94×
- Challenge: For Rush (9), enemies have 150% increased stats.93×
- Challenge: Each second, enemies heal 3% Max HP.92×
- Survive as long as possible against immortal enemies to earn Shards.91×
- Gain a rare relic for a price.89×
- Wait for a common relic, or take a rarer one at a cost.86×
- Challenge: After Stall (15), enemies have 40% increased stats.85×
- Gain an item, or gain an epic item or relic at a cost.85×
- Gain stats, or choose to fight stronger enemies for future rewards.85×
- Gain an item.82×
- Gain an item. Rarer items Burn your Heroes next combat.68×
- Gain immediate or future power, for a price.65×
- Gain Shards in the future, or gain an item for a cost.61×
- Gain special relics and items for your most-played classes.56×
- Get a special item or relic which pays off in the future.50×
- Challenge: Each second, enemies heal 5% Max HP.50×
- Challenge: For Rush (10), enemies have 66% increased stats.45×
- Challenge: Heroes have 15% decreased basic stats.45×
- Choose a single Hero to battle against an enemy for a variety of rewards.45×
- Get an S-Rank Hero from one of your most-played classes.43×
- Challenge: Each second, Heroes take damage equal to 7% of their Max HP.39×
- Challenge: After Stall (15), enemies have 55% increased stats.37×
- Choose from 1 of 3 epic items.36×
- Gain relics or items for a price.32×
- Gamble for increasingly powerful rewards.32×
- Choose from relics of increasing rarity for a price.21×
- Get a random epic relic.20×
- Choose from 1 of 3 rare relics.17×
- Retrain an upgrade on one of your Heroes.10×
- Permanently increase a Hero's Attack Speed by 80.3×
- Permanently increase a Hero's Omnivamp by 40.3×
- Permanently increase a Hero's Crit by 60.2×
- Permanently increase a Hero's Mana Regen by 16.1×
- Permanently increase a Hero's Defense by 120.1×
- Permanently increase a Hero's Max HP by 800.1×
- Permanently increase a Hero's Attack by 100.1×