Dragomir
Default abilities
Dragomir starts every run with these.
Specializations
Choose one during a run. Some branch Dragomir into a new class.
Class abilities Ranks 3–4
At higher ranks Dragomir draws from the shared ability pool of each class they belong to.
The Keen-EyedPassive
Assassins and Duelists instantly kill any enemies they damage below ?+?_Rank% Max HP. Backup.The MagnanimousPassive
Starfall also hits the lowest health enemy the first ?+?_Rank times it is cast each combat.
On kill, gain Stealth for {4} seconds and permanently gain ?+?_Rank Crit. The BrutePassive
On Crit, steal ?+?_Crit Health from the target.The Earth's ChildPassive
After Stall (?), Sanctuary of Bloom also inflicts ?+?_Magic Frost and ?+?_Magic Burn each second.The SeasonedPassive
Pepper Spray expands in size and lasts {0} second longer.
After Stall (?), Tanks and Mages gain ?+?_Rank Defense. Backup.The SanguinePassive
On cast, gain ?+?_Rank Omnivamp and teleport behind the lowest health enemy.
On Devour kill, gain ? Mana and Stealth for {3} seconds.The BrawlerPassive
Triple Threat applies {0}% more Shields.
Gain ? Attack per ? Shields, up to ?+?_MaxHealth Attack.The LustrousPassive
On cast, gain ?+?_MaxHealth Shields.
Whenever an enemy damages a Shielded Hero, inflict ?+?_Rank Burn on that enemy per ? Shields removed. Backup.The KingpinPassive
For Rush (?), Assassins and Vanguards gain ? Omnivamp and ? Crit per Shard generated this game. Backup.