Guildrun Meta

Community Meta & Analysis

The Guildrun meta by difficulty tier: hero win rates, item and relic pick rates, and what's climbing, aggregated across the community

Updated for Guildrun 0.5.13 · data updated October 15, 2026 · 220 tracked runs this patch

Patch
220
Runs started
20895%
Cleared Act 1
17580%
Full clear · Act 2

Community meta: aggregated across 220 anonymized runs in this tier.

Heroes 25

HeroPick rateAct 1 clearFull clearReserveUsage
NyxNyx60%132 runs98%90%6%83% kept · 17% sold
NiklasNiklas40%89 runs97%88%2%72% kept · 28% sold
IriniIrini35%78 runs96%76%19%67% kept · 33% sold
GraceGrace35%77 runs100%90%52%77% kept · 23% sold
RowanRowan35%76 runs99%86%24%62% kept · 38% sold
YuunaYuuna34%75 runs96%83%4%41% kept · 59% sold
TillyTilly34%74 runs93%76%16%53% kept · 47% sold
DragomirDragomir32%70 runs96%80%9%43% kept · 57% sold

Hero representation by round

One dot per appearance (party or reserve). X = round, Y = full-clear rate of those runs. Denser cloud = used more that round.

0%50%100%159131721252930Round →
  • NyxNyx
  • NiklasNiklas
  • IriniIrini
  • GraceGrace
  • RowanRowan
  • YuunaYuuna
  • TillyTilly
  • DragomirDragomir

Party win rates 40

The exact final party.

PartyPick rateAct 1 clearWin rate
IriniNyxNiklas3%6 runs100%100%
KarsuNyxNiklas2%5 runs100%100%
DragomirNyxNiklas2%5 runs100%100%
HoyoungNyxNiklas2%5 runs80%80%
PimentaSalNyx1%3 runs100%100%
IriniRipNyx1%3 runs100%100%
PimentaNyxPollen1%3 runs100%67%
PimentaGraceNyx1%2 runs100%100%

Relics 261

RelicsPick rateWin rate
Shield GeneratorShield Generator35%77 runs86%
Critical VesselCritical Vessel33%73 runs88%
Deceleration LatticeDeceleration Lattice24%52 runs90%
Frontline DefenderFrontline Defender24%52 runs82%
Acceleration LatticeAcceleration Lattice23%51 runs86%
Shard VesselShard Vessel23%50 runs98%
VVictory Vessel22%49 runs88%
Martial AmplifierMartial Amplifier22%48 runs85%

Items 148

ItemsPick rateWin rate
Sentinel's PlateSentinel's Plate50%110 runs88%
Accuracy ContractAccuracy Contract42%92 runs86%
Nimble BootsNimble Boots38%84 runs87%
Deadeye HoodDeadeye Hood36%80 runs90%
Viscera CollectorViscera Collector31%68 runs94%
Thief's DaggerThief's Dagger31%68 runs85%
Golden HelmetGolden Helmet27%59 runs90%
Runic BucklerRunic Buckler26%57 runs89%

Classes 7

ClassesPick rateWin rate
DuelistDuelist74%162 runs80%
VanguardVanguard66%145 runs82%
TankTank60%133 runs79%
AssassinAssassin49%107 runs72%
WarriorWarrior41%90 runs73%
MysticMystic38%84 runs75%
MageMage34%74 runs84%

Crossroad choices

  • A moment of peace.401×
  • A gift for your newly-formed guild.220×
  • Craft a banner for your guild.195×
  • Defeat the Act 1 Boss with a challenging twist to earn a rare relic.71×
  • Get a special item or relic with offensive properties.70×
  • Get a special item or relic with defensive properties.64×
  • Quickly defeat a durable enemy to earn Shards.64×
  • Retrain a Hero, or strengthen Heroes over time.52×
  • Gain an item, or gain an epic item or relic at a cost.46×
  • Challenge: Heroes have 20% decreased basic stats.46×
  • Rank up a Hero at a price, or strengthen one later.45×
  • Challenge: Each second, Heroes take damage equal to 2.5% of their Max HP.45×
  • Gain a rare relic for a price.43×
  • Challenge: After Stall (15), enemies have 40% increased stats.43×
  • Survive as long as possible against immortal enemies to earn Shards.42×
  • Challenge: Each second, enemies heal 3% Max HP.42×
  • Challenge: For Rush (9), enemies have 150% increased stats.40×
  • Gain an item.38×
  • Gain immediate or future power, for a price.38×
  • Gain Shards in the future, or gain an item for a cost.34×
  • Get relics or items in the future.32×
  • Wait for a common relic, or take a rarer one at a cost.31×
  • Gain special relics and items for your most-played classes.29×
  • Gain an item. Rarer items Burn your Heroes next combat.27×
  • Gain stats, or choose to fight stronger enemies for future rewards.24×
  • Choose a single Hero to battle against an enemy for a variety of rewards.23×
  • Challenge: Heroes have 15% decreased basic stats.21×
  • Challenge: Each second, Heroes take damage equal to 7% of their Max HP.20×
  • Challenge: After Stall (15), enemies have 55% increased stats.19×
  • Challenge: For Rush (10), enemies have 66% increased stats.17×
  • Get a special item or relic which pays off in the future.16×
  • Gain relics or items for a price.15×
  • Choose from relics of increasing rarity for a price.14×
  • Gamble for increasingly powerful rewards.14×
  • Challenge: Each second, enemies heal 5% Max HP.13×
  • Get an S-Rank Hero from one of your most-played classes.8×
  • Choose from 1 of 3 epic items.8×
  • Get a random epic relic.4×
  • Retrain an upgrade on one of your Heroes.3×
  • Choose from 1 of 3 rare relics.2×