Rip
Default abilities
Rip starts every run with these.
Specializations
Choose one during a run. Some branch Rip into a new class.
Class abilities Ranks 3–4
At higher ranks Rip draws from the shared ability pool of each class they belong to.
The BrawlerPassive
Triple Threat applies 33% more Shields.
Gain 1 Attack per 10 Shields, up to 0 + 50 Max Health Attack.The LustrousPassive
On cast, gain 0 + 33 Max Health Shields.
Whenever an enemy damages a Shielded Hero, inflict 1 + 1 Rank Burn on that enemy. Backup.The KingpinPassive
For Rush (8), Assassins and Vanguards gain 1 Omnivamp and 1 Crit per Shard generated this game. Backup.Rank modifiers A & S
Bulk Formation
At start of combat, give this Hero and adjacent Heroes 0 + 25 Max Health Max HP.Vindictive Shields
The first time each combat this Hero goes below 50% Max HP, they gain 0 + 50 Max Health Shields and deal 0 + 50 Max Health damage to adjacent enemies.Calming PresenceBackup
Vanguards gain 13 + 10 Rank HP/S. Backup.Distraction
After Stall (10, 20, 30, 40, and 50): Taunt all enemies.Intimidating Aura
Each second, deal 0 + 3 Max Health damage to adjacent enemies.Rushed Offense
On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.Rushed Size
For Rush (12), gain +100% Max HP.Rush OverdriveBackup
Rush abilities last 3 seconds longer. Backup.Burning Aura
On auto attack or when auto attacked, inflict 1 + 1/800 Max Health Burn on the enemy (Max: 7).Aggressive PresenceBackup
Vanguards gain 50 + 50 Rank Attack. Backup.Burning Eye
At start of combat, inflict 30 + 1/50 Max Health Burn on all enemies.Burning Restoration
On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.Violent PresenceBackup
Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.Brutal Vitality
Gain 1000 Max HP and 20 Omnivamp.Shield Line
At start of combat, give all Heroes in the front 2 rows 0 + 66 Max Health Shields.The Keen-EyedPassive
Assassins and Duelists instantly kill any enemies they damage below 20 + 5 Rank% Max HP. Backup.The MagnanimousPassive
Starfall also hits the lowest health enemy the first 2 + 1 Rank times it is cast each combat.
On kill, gain Stealth for 4 seconds and permanently gain 3 + 2 Rank Crit. The BrutePassive
On Crit, steal 0 + 50 Crit Health from the target.Rank modifiers A & S
Poisonous Burst
On Crit, inflict 1 + 10 Crit Poison on the target.Poisonous Edge
Gain +80% Crit against enemies with Poison.Rush OverdriveBackup
Rush abilities last 3 seconds longer. Backup.Poisonous Eye
At start of combat, inflict 30 + 50 Crit Poison on all enemies.Critical Defenses
At start of combat, if this Hero is in the front row they gain 0 + 250 Crit Defense.Critical Invigoration
On Crit, heal 0 + 50 Crit health and gain 3 Mana.Enforced PresenceBackup
On Rush trigger, Assassins gain 15 Crit, 15 Attack, and 15 Magic. Backup.Critical Offense Growth
On Crit, permanently gain 1 Attack and 1 Magic.Aim True, Aim Quick
For Rush (10), gain +100% Crit.Shard Collector
Every other Crit, gain 1 Shard.Shard Plunderer
On kill, gain 8 Shards.Banked PresenceBackup
For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.Lurker
At start of combat, gain Stealth for 5 seconds.
On kill, gain Stealth for 5 seconds.From the Shadows
At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.Brutal Precision
Gain 60 Crit and 20 Omnivamp.