Niklas
Default abilities
Niklas starts every run with these.
Wheel and DealActive
Swing a mace to deal ?+?_MaxHealth+?_Attack+?_Magic damage and Stun for {4} seconds.
This ability has a {5}% chance to create a random item.Red Hot DealsPassive
When Niklas survives combat, consume the item in his left-most item slot. Permanently gain {0}% of its stats and gain Shards equal to ?% its value.
For Rush (?), auto attacks inflict ?+?_MaxHealth Burn per equipped item.Specializations
Choose one during a run. Some branch Niklas into a new class.
Class abilities Ranks 3–4
At higher ranks Niklas draws from the shared ability pool of each class they belong to.
The BrawlerPassive
Triple Threat applies {0}% more Shields.
Gain ? Attack per ? Shields, up to ?+?_MaxHealth Attack.The LustrousPassive
On cast, gain ?+?_MaxHealth Shields.
Whenever an enemy damages a Shielded Hero, inflict ?+?_Rank Burn on that enemy per ? Shields removed. Backup.The KingpinPassive
For Rush (?), Assassins and Vanguards gain ? Omnivamp and ? Crit per Shard generated this game. Backup.The HoarderPassive
Whenever a Vanguard or Tank is auto attacked, they deal ? damage to the attacker per Shard generated this game. Backup.The GlacierPassive
Blizzard applies ?+?_Defense more Shields and always targets Gustav.
After Stall (? and Stall ?), permanently gain ?+?_Rank Defense.The BoldPassive
Resolute Strike hits {0} second faster and affects a larger area.
On cast, gain ?+?_Defense lasting Shields.