Guildrun Meta

Community Meta & Analysis

The Guildrun meta by difficulty tier: hero win rates, item and relic pick rates, and what's climbing, aggregated across the community

Updated for Guildrun 0.5.13 · data updated October 16, 2026 · 401 tracked runs this patch

Patch
401
Runs started
35188%
Cleared Act 1
25564%
Full clear · Act 2

Community meta: aggregated across 401 anonymized runs in this tier.

Heroes 25

HeroPick rateAct 1 clearFull clearReserveUsage
NyxNyx55%220 runs91%77%10%86% kept · 14% sold
NiklasNiklas36%146 runs90%73%3%72% kept · 28% sold
RipRip36%143 runs94%69%13%68% kept · 32% sold
GraceGrace33%133 runs95%71%52%79% kept · 21% sold
TillyTilly31%126 runs90%67%16%60% kept · 40% sold
IriniIrini31%126 runs94%71%19%71% kept · 29% sold
RowanRowan31%124 runs92%74%23%61% kept · 39% sold
YuunaYuuna29%117 runs91%69%6%46% kept · 54% sold

Hero representation by round

One dot per appearance (party or reserve). X = round, Y = full-clear rate of those runs. Denser cloud = used more that round.

0%50%100%159131721252931Round →
  • NyxNyx
  • NiklasNiklas
  • RipRip
  • GraceGrace
  • TillyTilly
  • IriniIrini
  • RowanRowan
  • YuunaYuuna

Party win rates 40

The exact final party.

PartyPick rateAct 1 clearWin rate
IriniNyxNiklas2%7 runs100%100%
KarsuNyxNiklas1%6 runs100%100%
ReynaNyxNiklas1%6 runs67%67%
DragomirNyxNiklas1%5 runs100%100%
HoyoungNyxNiklas1%5 runs80%80%
TillyRipNyx1%5 runs100%80%
IriniRipNyx1%4 runs100%100%
PimentaNyxPollen1%4 runs100%75%

Relics 290

RelicsPick rateWin rate
Shield GeneratorShield Generator29%115 runs73%
Critical VesselCritical Vessel27%107 runs78%
Shard VesselShard Vessel21%86 runs81%
Acceleration LatticeAcceleration Lattice21%85 runs79%
Frontline DefenderFrontline Defender21%84 runs74%
Deceleration LatticeDeceleration Lattice20%79 runs80%
Martial AmplifierMartial Amplifier19%76 runs77%
VVictory Vessel18%73 runs76%

Items 155

ItemsPick rateWin rate
Sentinel's PlateSentinel's Plate40%162 runs78%
Nimble BootsNimble Boots34%137 runs80%
Deadeye HoodDeadeye Hood32%129 runs78%
Accuracy ContractAccuracy Contract31%126 runs81%
Thief's DaggerThief's Dagger28%112 runs75%
Viscera CollectorViscera Collector26%103 runs88%
Golden HelmetGolden Helmet24%98 runs81%
Runic BucklerRunic Buckler22%89 runs75%

Classes 7

ClassesPick rateWin rate
DuelistDuelist74%297 runs66%
VanguardVanguard66%265 runs65%
TankTank57%230 runs64%
AssassinAssassin48%192 runs59%
WarriorWarrior44%177 runs63%
MysticMystic37%149 runs56%
MageMage33%131 runs69%

Crossroad choices

  • A moment of peace.654×
  • A gift for your newly-formed guild.400×
  • Craft a banner for your guild.302×
  • Defeat the Act 1 Boss with a challenging twist to earn a rare relic.117×
  • Get a special item or relic with offensive properties.114×
  • Quickly defeat a durable enemy to earn Shards.113×
  • Get a special item or relic with defensive properties.108×
  • Retrain a Hero, or strengthen Heroes over time.85×
  • Challenge: Heroes have 20% decreased basic stats.80×
  • Rank up a Hero at a price, or strengthen one later.80×
  • Get relics or items in the future.75×
  • Challenge: For Rush (9), enemies have 150% increased stats.73×
  • Challenge: After Stall (15), enemies have 40% increased stats.70×
  • Challenge: Each second, enemies heal 3% Max HP.68×
  • Gain Shards in the future, or gain an item for a cost.68×
  • Gain a rare relic for a price.65×
  • Survive as long as possible against immortal enemies to earn Shards.64×
  • Challenge: Each second, Heroes take damage equal to 2.5% of their Max HP.64×
  • Gain immediate or future power, for a price.63×
  • Gain an item, or gain an epic item or relic at a cost.60×
  • Gain an item.58×
  • Gain special relics and items for your most-played classes.51×
  • Wait for a common relic, or take a rarer one at a cost.47×
  • Gain stats, or choose to fight stronger enemies for future rewards.47×
  • Get a special item or relic which pays off in the future.43×
  • Gain an item. Rarer items Burn your Heroes next combat.43×
  • Choose a single Hero to battle against an enemy for a variety of rewards.36×
  • Challenge: After Stall (15), enemies have 55% increased stats.29×
  • Challenge: Heroes have 15% decreased basic stats.29×
  • Challenge: Each second, Heroes take damage equal to 7% of their Max HP.27×
  • Gain relics or items for a price.27×
  • Choose from relics of increasing rarity for a price.24×
  • Challenge: Each second, enemies heal 5% Max HP.22×
  • Gamble for increasingly powerful rewards.21×
  • Challenge: For Rush (10), enemies have 66% increased stats.20×
  • Get an S-Rank Hero from one of your most-played classes.11×
  • Choose from 1 of 3 epic items.11×
  • Get a random epic relic.7×
  • Choose from 1 of 3 rare relics.6×
  • Retrain an upgrade on one of your Heroes.5×
  • Испытание: Каждую секунду герои получают урон, равный 2.5% их макс. ОЗ.1×
  • Испытание: Во время натиска (9) характеристики врагов увеличиваются на 150%.1×
  • Permanently increase a Hero's Attack Speed by 80.1×