Guildrun Meta
Community Meta & Analysis
The Guildrun meta by difficulty tier: hero win rates, item and relic pick rates, and what's climbing, aggregated across the community
Updated for Guildrun 0.5.11 · data updated October 1, 2026 · 278 tracked runs this patch
Patch
278
Runs started
23183%
Cleared Act 1
15154%
Full clear · Act 2
Community meta: aggregated across 278 anonymized runs in this tier.
Heroes 25
| Hero | Pick rate | Act 1 clear | Full clear | Reserve | Usage |
|---|---|---|---|---|---|
| 48%134 runs | 87% | 69% | 13% | 86% kept · 14% sold | |
| 37%102 runs | 90% | 59% | 15% | 70% kept · 30% sold | |
| 36%101 runs | 93% | 60% | 2% | 88% kept · 12% sold | |
| 36%100 runs | 88% | 59% | 12% | 59% kept · 41% sold | |
| 34%95 runs | 88% | 57% | 13% | 65% kept · 35% sold | |
| 33%93 runs | 89% | 58% | 17% | 57% kept · 43% sold | |
| 31%87 runs | 87% | 61% | 24% | 71% kept · 29% sold | |
| 31%85 runs | 85% | 59% | 7% | 54% kept · 46% sold |
Hero representation by round
One dot per appearance (party or reserve). X = round, Y = full-clear rate of those runs. Denser cloud = used more that round.
Round →
Nyx
Rip
Niklas
Yuuna
Reyna
Dragomir
Tilly
Hoyoung
Party win rates 40
The exact final party.
| Party | Pick rate | Act 1 clear | Win rate |
|---|---|---|---|
| 1%4 runs | 100% | 67% | |
| 1%4 runs | 100% | 25% | |
| 1%3 runs | 100% | 100% | |
| 1%3 runs | 67% | 100% | |
| 1%3 runs | 100% | 67% | |
| 1%3 runs | 100% | 67% | |
| 1%3 runs | 67% | 67% | |
| 1%3 runs | 67% | 67% |
Relics 281
| Relics | Pick rate | Win rate |
|---|---|---|
| 27%75 runs | 73% | |
| 24%66 runs | 69% | |
| 22%61 runs | 72% | |
| VVictory Vessel | 19%52 runs | 74% |
| 18%50 runs | 68% | |
| 17%47 runs | 72% | |
| 17%47 runs | 67% | |
| 16%45 runs | 63% |
Items 153
| Items | Pick rate | Win rate |
|---|---|---|
| 32%89 runs | 75% | |
| 29%81 runs | 77% | |
| 29%80 runs | 74% | |
| 27%76 runs | 69% | |
| 25%70 runs | 78% | |
| 24%67 runs | 71% | |
| 23%65 runs | 60% | |
| 20%55 runs | 67% |
Classes 7
| Classes | Pick rate | Win rate |
|---|---|---|
| 68%189 runs | 58% | |
| 67%187 runs | 62% | |
| 49%136 runs | 63% | |
| 46%129 runs | 53% | |
| 45%125 runs | 55% | |
| 40%111 runs | 46% | |
| 33%93 runs | 53% |
Crossroad choices
- A moment of peace.411×
- A gift for your newly-formed guild.277×
- Craft a banner for your guild.188×
- Get a special item or relic with offensive properties.86×
- Quickly defeat a durable enemy to earn Shards.74×
- Get a special item or relic with defensive properties.72×
- Defeat the Act 1 Boss with a challenging twist to earn a rare relic.66×
- Challenge: Heroes have 20% decreased basic stats.63×
- Get relics or items in the future.53×
- Challenge: Each second, Heroes take damage equal to 2.5% of their Max HP.50×
- Gain immediate or future power, for a price.50×
- Challenge: Each second, enemies heal 3% Max HP.48×
- Challenge: For Rush (9), enemies have 150% increased stats.47×
- Rank up a Hero at a price, or strengthen one later.46×
- Retrain a Hero, or strengthen Heroes over time.45×
- Wait for a common relic, or take a rarer one at a cost.44×
- Gain stats, or choose to fight stronger enemies for future rewards.42×
- Gain an item.39×
- Survive as long as possible against immortal enemies to earn Shards.39×
- Gain an item. Rarer items Burn your Heroes next combat.39×
- Challenge: After Stall (15), enemies have 40% increased stats.38×
- Gain a rare relic for a price.38×
- Gain Shards in the future, or gain an item for a cost.37×
- Get a special item or relic which pays off in the future.36×
- Choose a single Hero to battle against an enemy for a variety of rewards.34×
- Gain an item, or gain an epic item or relic at a cost.29×
- Gain special relics and items for your most-played classes.25×
- Choose from 1 of 3 epic items.23×
- Get an S-Rank Hero from one of your most-played classes.22×
- Choose from 1 of 3 rare relics.20×
- Challenge: Heroes have 15% decreased basic stats.17×
- Challenge: Each second, Heroes take damage equal to 7% of their Max HP.16×
- Choose from relics of increasing rarity for a price.14×
- Get a random epic relic.13×
- Gamble for increasingly powerful rewards.13×
- Challenge: Each second, enemies heal 5% Max HP.11×
- Challenge: After Stall (15), enemies have 55% increased stats.10×
- Gain relics or items for a price.9×
- Challenge: For Rush (10), enemies have 66% increased stats.8×
- Retrain an upgrade on one of your Heroes.7×
- Permanently increase a Hero's Defense by 120.1×
- Permanently increase a Hero's Mana Regen by 16.1×
- Permanently increase a Hero's Omnivamp by 40.1×