Guildrun Meta

Community Meta & Analysis

The Guildrun meta by difficulty tier: hero win rates, item and relic pick rates, and what's climbing, aggregated across the community

Updated for Guildrun 0.5.13 · data updated October 16, 2026 · 387 tracked runs this patch

Patch
387
Runs started
33988%
Cleared Act 1
24964%
Full clear · Act 2

Community meta: aggregated across 387 anonymized runs in this tier.

Heroes 25

HeroPick rateAct 1 clearFull clearReserveUsage
NyxNyx56%216 runs91%77%9%86% kept · 14% sold
NiklasNiklas36%140 runs91%74%3%71% kept · 29% sold
RipRip36%138 runs93%70%12%67% kept · 33% sold
GraceGrace34%131 runs95%72%52%79% kept · 21% sold
TillyTilly31%121 runs90%68%17%60% kept · 40% sold
RowanRowan31%120 runs93%74%23%62% kept · 38% sold
IriniIrini31%119 runs95%72%19%70% kept · 30% sold
YuunaYuuna29%113 runs92%71%6%44% kept · 56% sold

Hero representation by round

One dot per appearance (party or reserve). X = round, Y = full-clear rate of those runs. Denser cloud = used more that round.

0%50%100%159131721252931Round →
  • NyxNyx
  • NiklasNiklas
  • RipRip
  • GraceGrace
  • TillyTilly
  • RowanRowan
  • IriniIrini
  • YuunaYuuna

Party win rates 40

The exact final party.

PartyPick rateAct 1 clearWin rate
IriniNyxNiklas2%7 runs100%100%
KarsuNyxNiklas2%6 runs100%100%
ReynaNyxNiklas2%6 runs67%67%
DragomirNyxNiklas1%5 runs100%100%
HoyoungNyxNiklas1%5 runs80%80%
TillyRipNyx1%5 runs100%80%
IriniRipNyx1%4 runs100%100%
PimentaNyxPollen1%4 runs100%75%

Relics 289

RelicsPick rateWin rate
Shield GeneratorShield Generator29%111 runs75%
Critical VesselCritical Vessel27%104 runs79%
Shard VesselShard Vessel22%85 runs81%
Acceleration LatticeAcceleration Lattice21%82 runs79%
Frontline DefenderFrontline Defender21%80 runs76%
Deceleration LatticeDeceleration Lattice20%77 runs81%
Martial AmplifierMartial Amplifier19%74 runs76%
VVictory Vessel18%70 runs77%

Items 155

ItemsPick rateWin rate
Sentinel's PlateSentinel's Plate42%161 runs79%
Nimble BootsNimble Boots34%132 runs80%
Accuracy ContractAccuracy Contract33%126 runs81%
Deadeye HoodDeadeye Hood32%125 runs80%
Thief's DaggerThief's Dagger28%110 runs75%
Viscera CollectorViscera Collector26%102 runs88%
Golden HelmetGolden Helmet24%94 runs81%
Runic BucklerRunic Buckler22%86 runs75%

Classes 7

ClassesPick rateWin rate
DuelistDuelist74%286 runs67%
VanguardVanguard66%254 runs66%
TankTank58%226 runs64%
AssassinAssassin47%181 runs61%
WarriorWarrior44%169 runs64%
MysticMystic37%144 runs56%
MageMage33%128 runs70%

Crossroad choices

  • A moment of peace.634×
  • A gift for your newly-formed guild.386×
  • Craft a banner for your guild.295×
  • Defeat the Act 1 Boss with a challenging twist to earn a rare relic.115×
  • Get a special item or relic with offensive properties.110×
  • Quickly defeat a durable enemy to earn Shards.107×
  • Get a special item or relic with defensive properties.104×
  • Retrain a Hero, or strengthen Heroes over time.83×
  • Rank up a Hero at a price, or strengthen one later.79×
  • Challenge: Heroes have 20% decreased basic stats.77×
  • Get relics or items in the future.73×
  • Challenge: For Rush (9), enemies have 150% increased stats.70×
  • Challenge: After Stall (15), enemies have 40% increased stats.69×
  • Gain Shards in the future, or gain an item for a cost.65×
  • Challenge: Each second, enemies heal 3% Max HP.63×
  • Survive as long as possible against immortal enemies to earn Shards.62×
  • Gain a rare relic for a price.62×
  • Challenge: Each second, Heroes take damage equal to 2.5% of their Max HP.62×
  • Gain immediate or future power, for a price.62×
  • Gain an item, or gain an epic item or relic at a cost.58×
  • Gain an item.58×
  • Gain special relics and items for your most-played classes.48×
  • Wait for a common relic, or take a rarer one at a cost.44×
  • Gain stats, or choose to fight stronger enemies for future rewards.44×
  • Gain an item. Rarer items Burn your Heroes next combat.42×
  • Get a special item or relic which pays off in the future.41×
  • Choose a single Hero to battle against an enemy for a variety of rewards.36×
  • Challenge: After Stall (15), enemies have 55% increased stats.28×
  • Challenge: Heroes have 15% decreased basic stats.28×
  • Challenge: Each second, Heroes take damage equal to 7% of their Max HP.27×
  • Gain relics or items for a price.27×
  • Choose from relics of increasing rarity for a price.23×
  • Challenge: Each second, enemies heal 5% Max HP.21×
  • Challenge: For Rush (10), enemies have 66% increased stats.20×
  • Gamble for increasingly powerful rewards.20×
  • Get an S-Rank Hero from one of your most-played classes.11×
  • Choose from 1 of 3 epic items.11×
  • Get a random epic relic.7×
  • Choose from 1 of 3 rare relics.6×
  • Retrain an upgrade on one of your Heroes.5×
  • Испытание: Каждую секунду герои получают урон, равный 2.5% их макс. ОЗ.1×
  • Испытание: Во время натиска (9) характеристики врагов увеличиваются на 150%.1×
  • Permanently increase a Hero's Attack Speed by 80.1×