Guildrun Meta
Community Meta & Analysis
The Guildrun meta by difficulty tier: hero win rates, item and relic pick rates, and what's climbing, aggregated across the community
Updated for Guildrun 0.5.13 · data updated October 16, 2026 · 387 tracked runs this patch
Patch
387
Runs started
33988%
Cleared Act 1
24964%
Full clear · Act 2
Community meta: aggregated across 387 anonymized runs in this tier.
Heroes 25
| Hero | Pick rate | Act 1 clear | Full clear | Reserve | Usage |
|---|---|---|---|---|---|
| 56%216 runs | 91% | 77% | 9% | 86% kept · 14% sold | |
| 36%140 runs | 91% | 74% | 3% | 71% kept · 29% sold | |
| 36%138 runs | 93% | 70% | 12% | 67% kept · 33% sold | |
| 34%131 runs | 95% | 72% | 52% | 79% kept · 21% sold | |
| 31%121 runs | 90% | 68% | 17% | 60% kept · 40% sold | |
| 31%120 runs | 93% | 74% | 23% | 62% kept · 38% sold | |
| 31%119 runs | 95% | 72% | 19% | 70% kept · 30% sold | |
| 29%113 runs | 92% | 71% | 6% | 44% kept · 56% sold |
Hero representation by round
One dot per appearance (party or reserve). X = round, Y = full-clear rate of those runs. Denser cloud = used more that round.
Round →
Nyx
Niklas
Rip
Grace
Tilly
Rowan
Irini
Yuuna
Party win rates 40
The exact final party.
| Party | Pick rate | Act 1 clear | Win rate |
|---|---|---|---|
| 2%7 runs | 100% | 100% | |
| 2%6 runs | 100% | 100% | |
| 2%6 runs | 67% | 67% | |
| 1%5 runs | 100% | 100% | |
| 1%5 runs | 80% | 80% | |
| 1%5 runs | 100% | 80% | |
| 1%4 runs | 100% | 100% | |
| 1%4 runs | 100% | 75% |
Relics 289
| Relics | Pick rate | Win rate |
|---|---|---|
| 29%111 runs | 75% | |
| 27%104 runs | 79% | |
| 22%85 runs | 81% | |
| 21%82 runs | 79% | |
| 21%80 runs | 76% | |
| 20%77 runs | 81% | |
| 19%74 runs | 76% | |
| VVictory Vessel | 18%70 runs | 77% |
Items 155
| Items | Pick rate | Win rate |
|---|---|---|
| 42%161 runs | 79% | |
| 34%132 runs | 80% | |
| 33%126 runs | 81% | |
| 32%125 runs | 80% | |
| 28%110 runs | 75% | |
| 26%102 runs | 88% | |
| 24%94 runs | 81% | |
| 22%86 runs | 75% |
Classes 7
| Classes | Pick rate | Win rate |
|---|---|---|
| 74%286 runs | 67% | |
| 66%254 runs | 66% | |
| 58%226 runs | 64% | |
| 47%181 runs | 61% | |
| 44%169 runs | 64% | |
| 37%144 runs | 56% | |
| 33%128 runs | 70% |
Crossroad choices
- A moment of peace.634×
- A gift for your newly-formed guild.386×
- Craft a banner for your guild.295×
- Defeat the Act 1 Boss with a challenging twist to earn a rare relic.115×
- Get a special item or relic with offensive properties.110×
- Quickly defeat a durable enemy to earn Shards.107×
- Get a special item or relic with defensive properties.104×
- Retrain a Hero, or strengthen Heroes over time.83×
- Rank up a Hero at a price, or strengthen one later.79×
- Challenge: Heroes have 20% decreased basic stats.77×
- Get relics or items in the future.73×
- Challenge: For Rush (9), enemies have 150% increased stats.70×
- Challenge: After Stall (15), enemies have 40% increased stats.69×
- Gain Shards in the future, or gain an item for a cost.65×
- Challenge: Each second, enemies heal 3% Max HP.63×
- Survive as long as possible against immortal enemies to earn Shards.62×
- Gain a rare relic for a price.62×
- Challenge: Each second, Heroes take damage equal to 2.5% of their Max HP.62×
- Gain immediate or future power, for a price.62×
- Gain an item, or gain an epic item or relic at a cost.58×
- Gain an item.58×
- Gain special relics and items for your most-played classes.48×
- Wait for a common relic, or take a rarer one at a cost.44×
- Gain stats, or choose to fight stronger enemies for future rewards.44×
- Gain an item. Rarer items Burn your Heroes next combat.42×
- Get a special item or relic which pays off in the future.41×
- Choose a single Hero to battle against an enemy for a variety of rewards.36×
- Challenge: After Stall (15), enemies have 55% increased stats.28×
- Challenge: Heroes have 15% decreased basic stats.28×
- Challenge: Each second, Heroes take damage equal to 7% of their Max HP.27×
- Gain relics or items for a price.27×
- Choose from relics of increasing rarity for a price.23×
- Challenge: Each second, enemies heal 5% Max HP.21×
- Challenge: For Rush (10), enemies have 66% increased stats.20×
- Gamble for increasingly powerful rewards.20×
- Get an S-Rank Hero from one of your most-played classes.11×
- Choose from 1 of 3 epic items.11×
- Get a random epic relic.7×
- Choose from 1 of 3 rare relics.6×
- Retrain an upgrade on one of your Heroes.5×
- Испытание: Каждую секунду герои получают урон, равный 2.5% их макс. ОЗ.1×
- Испытание: Во время натиска (9) характеристики врагов увеличиваются на 150%.1×
- Permanently increase a Hero's Attack Speed by 80.1×