Guildrun Meta

Community Meta & Analysis

The Guildrun meta by difficulty tier: hero win rates, item and relic pick rates, and what's climbing, aggregated across the community

Updated for Guildrun 0.5.9 · data updated September 15, 2026 · 45 tracked runs this patch

Patch
45
Runs started
3987%
Cleared Act 1
3373%
Full clear · Act 2

Community meta: aggregated across 45 anonymized runs in this tier.

Heroes 25

HeroPick rateAct 1 clearFull clearReserveUsage
NyxNyx47%21 runs90%76%29%90% kept · 10% sold
RipRip44%20 runs95%80%0%65% kept · 35% sold
ReynaReyna40%18 runs100%83%0%67% kept · 33% sold
RowanRowan40%18 runs89%78%22%61% kept · 39% sold
HoyoungHoyoung33%15 runs93%80%0%33% kept · 67% sold
MingMing31%14 runs93%79%50%86% kept · 14% sold
GraceGrace31%14 runs100%93%43%71% kept · 29% sold
FionaFiona29%13 runs92%85%15%62% kept · 38% sold

Hero representation by round

One dot per appearance (party or reserve). X = round, Y = full-clear rate of those runs. Denser cloud = used more that round.

0%50%100%1591317212526Round →
  • NyxNyx
  • RipRip
  • ReynaReyna
  • RowanRowan
  • HoyoungHoyoung
  • MingMing
  • GraceGrace
  • FionaFiona

Party win rates 40

The exact final party.

PartyPick rateAct 1 clearWin rate
RipReynaNyx4%2 runs100%50%
Nyx2%1 run100%100%
RowanGustavYuuna2%1 run100%100%
MingNyx2%1 run100%100%
TillyRipSal2%1 run100%100%
FionaSkornHoyoungYuuna2%1 run100%100%
FionaReynaNiklas2%1 run100%100%
FionaReynaZuri2%1 run100%100%

Relics 166

RelicsPick rateWin rate
Critical VesselCritical Vessel36%16 runs87%
Basic DifferentiatorBasic Differentiator33%15 runs73%
Acceleration LatticeAcceleration Lattice31%14 runs79%
Frontline DefenderFrontline Defender31%14 runs62%
Protective DifferentiatorProtective Differentiator29%13 runs100%
Shield GeneratorShield Generator27%12 runs75%
Vanguard's EmblemVanguard's Emblem22%10 runs90%
Frontline BarricaderFrontline Barricader22%10 runs90%

Items 119

ItemsPick rateWin rate
Sentinel's PlateSentinel's Plate44%20 runs80%
Accuracy ContractAccuracy Contract31%14 runs100%
Deadeye HoodDeadeye Hood29%13 runs85%
Runic BucklerRunic Buckler29%13 runs92%
Thief's DaggerThief's Dagger27%12 runs100%
Eye of PatienceEye of Patience27%12 runs67%
Nimble BootsNimble Boots24%11 runs91%
Assassin's HoodAssassin's Hood24%11 runs90%

Classes 7

ClassesPick rateWin rate
VanguardVanguard69%31 runs83%
DuelistDuelist64%29 runs79%
TankTank49%22 runs76%
WarriorWarrior49%22 runs76%
AssassinAssassin44%20 runs70%
MysticMystic40%18 runs94%
MageMage31%14 runs46%

Crossroad choices

  • A moment of peace.77×
  • A gift for your newly-formed guild.45×
  • Craft a banner for your guild.36×
  • Get a special item or relic with offensive properties.13×
  • Challenge: Each second, Heroes take damage equal to 2.5% of their Max HP.12×
  • Get a special item or relic with defensive properties.12×
  • Rank up a Hero at a price, or strengthen one later.12×
  • Defeat the Act 1 Boss with a challenging twist to earn a rare relic.11×
  • Wait for a common relic, or take a rarer one at a cost.11×
  • Choose a single Hero to battle against an enemy for a variety of rewards.10×
  • Quickly defeat a durable enemy to earn Shards.10×
  • Challenge: Each second, enemies heal 3% Max HP.10×
  • Gain a rare relic for a price.
  • Get relics or items in the future.
  • Gain Shards in the future, or gain an item for a cost.
  • Gain an item, or gain an epic item or relic at a cost.
  • Gain special relics and items for your most-played classes.
  • Challenge: After Stall (15), enemies have 40% increased stats.
  • Retrain a Hero, or strengthen Heroes over time.
  • Survive as long as possible against immortal enemies to earn Shards.
  • Challenge: For Rush (9), enemies have 150% increased stats.
  • Gain stats, or choose to fight stronger enemies for future rewards.
  • Gain immediate or future power, for a price.
  • Challenge: Each second, Heroes take damage equal to 7% of their Max HP.
  • Challenge: Each second, enemies heal 5% Max HP.
  • Gamble for increasingly powerful rewards.
  • Gain an item. Rarer items Burn your Heroes next combat.
  • Gain an item.
  • Challenge: Heroes have 15% decreased basic stats.
  • Challenge: Heroes have 20% decreased basic stats.
  • Challenge: For Rush (10), enemies have 66% increased stats.
  • Get a random epic relic.
  • Get a special item or relic which pays off in the future.
  • Sobrevive el máximo tiempo posible frente a enemigos inmortales para obtener fragmentos.
  • Choose from relics of increasing rarity for a price.
  • Get an S-Rank Hero from one of your most-played classes.
  • Desafío: Tras Inhibición (15), los enemigos tienen un 40 % más de atributos.
  • Choose from 1 of 3 epic items.
  • Desafío: Durante Aceleración (9), los enemigos tienen un 150 % más de atributos.
  • Desafío: Cada segundo, los enemigos se curan un 5 % de sus PS máx.
  • Desafío: Cada segundo, los héroes reciben un daño igual al 2.5 % de sus PS máx.
  • Desafío: Tras Inhibición (15), los enemigos tienen un 55 % más de atributos.
  • Elige un héroe para luchar contra un enemigo y conseguir diferentes recompensas.
  • Choose from 1 of 3 rare relics.
  • Retrain an upgrade on one of your Heroes.
  • Challenge: After Stall (15), enemies have 55% increased stats.
  • Desafío: Durante Aceleración (10), los enemigos tienen un 66 % más de atributos.
  • Desafío: Los atributos básicos de los héroes se reducen un 15 %.
  • Derrota al jefe del acto 1 con un desafío adicional para obtener una reliquia rara.
  • Aumenta permanentemente los PS máx. de un héroe en 800.
  • Gain relics or items for a price.