Guildrun Meta
Community Meta & Analysis
The Guildrun meta by difficulty tier: hero win rates, item and relic pick rates, and what's climbing, aggregated across the community
Updated for Guildrun 0.5.8 · data updated September 8, 2026 · 103 tracked runs this patch
Patch
103
Runs started
7371%
Cleared Act 1
3332%
Full clear · Act 2
Community meta: aggregated across 103 anonymized runs in this tier.
Heroes 25
| Hero | Pick rate | Act 1 clear | Full clear | Reserve | Usage |
|---|---|---|---|---|---|
| 60%62 runs | 73% | 40% | 15% | 82% kept · 18% sold | |
| 39%40 runs | 80% | 40% | 15% | 65% kept · 35% sold | |
| 37%38 runs | 74% | 26% | 8% | 79% kept · 21% sold | |
| 36%37 runs | 81% | 30% | 11% | 78% kept · 22% sold | |
| 34%35 runs | 80% | 40% | 9% | 66% kept · 34% sold | |
| 28%29 runs | 83% | 38% | 10% | 55% kept · 45% sold | |
| 25%26 runs | 73% | 42% | 19% | 62% kept · 38% sold | |
| 23%24 runs | 71% | 33% | 75% | 96% kept · 4% sold |
Hero representation by round
One dot per appearance (party or reserve). X = round, Y = full-clear rate of those runs. Denser cloud = used more that round.
Round →
Yuuna
Dragomir
Rip
Nyx
Tilly
Ming
Logan
Grace
Party win rates 40
The exact final party.
| Party | Pick rate | Act 1 clear | Win rate |
|---|---|---|---|
| 4%4 runs | 75% | 50% | |
| 3%3 runs | 100% | 100% | |
| 2%2 runs | 50% | 50% | |
| 2%2 runs | 50% | 0% | |
| 2%2 runs | 50% | 0% | |
| 2%2 runs | 0% | 0% | |
| 1%1 run | 100% | 100% | |
| 1%1 run | 100% | 100% |
Relics 228
| Relics | Pick rate | Win rate |
|---|---|---|
| 21%22 runs | 71% | |
| 21%22 runs | 50% | |
| VVictory Vessel | 21%22 runs | 41% |
| 20%21 runs | 38% | |
| 19%20 runs | 45% | |
| 18%19 runs | 47% | |
| 17%18 runs | 56% | |
| 17%17 runs | 65% |
Items 140
| Items | Pick rate | Win rate |
|---|---|---|
| 26%27 runs | 56% | |
| 21%22 runs | 50% | |
| 21%22 runs | 18% | |
| 18%19 runs | 39% | |
| 17%18 runs | 50% | |
| 17%17 runs | 59% | |
| 17%17 runs | 41% | |
| 17%17 runs | 38% |
Classes 7
| Classes | Pick rate | Win rate |
|---|---|---|
| 74%76 runs | 32% | |
| 54%56 runs | 23% | |
| 52%54 runs | 33% | |
| 43%44 runs | 37% | |
| 37%38 runs | 39% | |
| 37%38 runs | 22% | |
| 24%25 runs | 20% |
Crossroad choices
- A moment of peace.118×
- A gift for your newly-formed guild.101×
- Craft a banner for your guild.42×
- Quickly defeat a durable enemy to earn Shards.30×
- Get a special item or relic with offensive properties.27×
- Get a special item or relic with defensive properties.20×
- Get a special item or relic which pays off in the future.20×
- Challenge: For Rush (9), enemies have 150% increased stats.18×
- Get relics or items in the future.18×
- Gain an item.18×
- Challenge: Heroes have 20% decreased basic stats.16×
- Wait for a common relic, or take a rarer one at a cost.16×
- Challenge: Each second, Heroes take damage equal to 2.5% of their Max HP.15×
- Gain a rare relic for a price.15×
- Get a random epic relic.14×
- Retrain an upgrade on one of your Heroes.14×
- Survive as long as possible against immortal enemies to earn Shards.13×
- Rank up a Hero at a price, or strengthen one later.13×
- Retrain a Hero, or strengthen Heroes over time.13×
- Gain stats, or choose to fight stronger enemies for future rewards.13×
- Challenge: Each second, enemies heal 3% Max HP.12×
- Choose from 1 of 3 epic items.12×
- Gain Shards in the future, or gain an item for a cost.11×
- Defeat the Act 1 Boss with a challenging twist to earn a rare relic.10×
- Gain an item, or gain an epic item or relic at a cost.10×
- Get an S-Rank Hero from one of your most-played classes.10×
- Choose a single Hero to battle against an enemy for a variety of rewards.9×
- Challenge: After Stall (15), enemies have 40% increased stats.9×
- Gain immediate or future power, for a price.9×
- Challenge: Heroes have 15% decreased basic stats.8×
- Challenge: Each second, Heroes take damage equal to 7% of their Max HP.8×
- Elige un héroe para luchar contra un enemigo y conseguir diferentes recompensas.6×
- Gain special relics and items for your most-played classes.6×
- Gamble for increasingly powerful rewards.5×
- Challenge: Each second, enemies heal 5% Max HP.5×
- Gain relics or items for a price.5×
- Desafío: Tras Inhibición (15), los enemigos tienen un 40 % más de atributos.5×
- Desafío: Tras Inhibición (15), los enemigos tienen un 55 % más de atributos.5×
- Challenge: After Stall (15), enemies have 55% increased stats.5×
- Challenge: For Rush (10), enemies have 66% increased stats.4×
- Choose from relics of increasing rarity for a price.3×
- Permanently increase a Hero's Omnivamp by 40.3×
- Gain an item. Rarer items Burn your Heroes next combat.3×
- Derrota rápidamente a un enemigo muy resistente para obtener fragmentos.2×
- Desafío: Durante Aceleración (10), los enemigos tienen un 66 % más de atributos.2×
- Permanently increase a Hero's Attack Speed by 80.2×
- Desafío: Cada segundo, los héroes reciben un daño igual al 2.5 % de sus PS máx.2×
- Choose from 1 of 3 rare relics.2×
- Desafío: Durante Aceleración (9), los enemigos tienen un 150 % más de atributos.1×
- Desafío: Cada segundo, los enemigos se curan un 5 % de sus PS máx.1×
- Permanently increase a Hero's Crit by 60.1×
- Desafío: Los atributos básicos de los héroes se reducen un 20 %.1×
- Aumenta permanentemente los Críticos de un héroe en 60.1×
- Desafío: Cada segundo, los enemigos se curan un 3 % de sus PS máx.1×
- Desafío: Los atributos básicos de los héroes se reducen un 15 %.1×
- Permanently increase a Hero's Attack by 100.1×