All patch notes
Patch 0.5.10

Patch 0.5.10

build 25461680 On Steam

Patch notes as published by the developers

Hello Guildmasters,

and welcome to our weekly update.

Work on the full version continues. This week we held our first studio-internal playtest of the 2-player coop mode, and we worked on a range of visual effects to make certain interactions feel more responsive, such as hit feedback, rush & stall feedback, and more.

On the demo side, we have a few more bug fixes in store, all of which were suggested by you, our players.

As every week, thank you for playing the demo, giving feedback, sharing your ideas and reporting issues. We appreciate every one of you.

Now, onto the demo changes:

  • ⭐Fixed the following items only updating how many stats they gave at the beginning of combat:

    • Warrior's Greataxe

    • Tank's Tower Shield

    • Vanguard's Bracelet

    • Assassin's Hood

    • Duelist's Foil

    • Mage's Wand

    • Mystic's Orb

  • ⭐Fixed Trial events not showing their rewards in the result screen

  • ⭐Fixed 1v1 Trial's mismatch between the relic and item choice titles

See how 0.5.10 is actually playing out: the meta for this patch · runs on this patch