Pollen
Default abilities
Pollen starts every run with these.
Specializations
Choose one during a run. Some branch Pollen into a new class.
Class abilities Ranks 3–4
At higher ranks Pollen draws from the shared ability pool of each class they belong to.
The ConduitPassive
On kill, permanently gain 3 Mana Regen and Stealth for 4 seconds.
At start of combat, other Assassins and Mystics gain all Mana Regen gained from this ability. Backup.The HarmonyPassive
Requiem Barrage Shields Heroes for 10 + 33 Magic + 300 Mana Regen.The OstentatiousPassive
On cast, other Heroes gain 0 + 25 Magic Magic and 0 + 25 Mana Regen Mana Regen.
Backup Only: At start of combat, Mages and Mystics gain 0 + 25 Magic Magic and 0 + 25 Mana Regen Mana Regen.Rank modifiers A & S
Rolling ConduitBackup
Mystics gain 1 Mana Regen for each reroll this game. Backup.Shard Weaver
Every other cast, gain 3 Shards.Sideline SupportBackup
Backup Only: At start of combat, gain 5 Shards and give Heroes 500 + 500 Rank Shields.Stall BatteryBackup
On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.Stall Enlightenment
After Stall (30), permanently gain 4 Mana Regen.Stall CertaintyBackup
Stall abilities trigger 6 seconds faster. Backup.Shield Magnification
When this Hero applies Shields, apply 50% more Shields.Empowered Magic
On cast, give other Heroes 0 + 100 Mana Regen Attack and 0 + 100 Mana Regen Magic.Shield Formation
At start of combat, give this Hero and adjacent Heroes 400 + 250 Magic + 1000 Mana Regen Shields.Sideline EmpowermentBackup
Backup Only: At start of combat, give Heroes 4 + 4 Rank Mana Regen, 50 + 25 Rank Attack, and 50 + 25 Rank Magic.Protective Magic
On cast, give the lowest percent health Hero 100 + 500 Mana Regen Shields.Arcane Growth
On cast, permanently gain 2 Magic.Debuff Amplification
On cast, increase the amount of each Debuff on enemies in range by 0 + 50 Mana Regen.Debuff Channeling
On cast, gain 1 Mana Regen for each type of Debuff on all enemies.Debuff Protection
On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.The Earth's ChildPassive
After Stall (20), Sanctuary of Bloom also inflicts 0 + 1/33 Magic Frost and 0 + 1/25 Magic Burn each second.The SeasonedPassive
Pepper Spray expands in size and lasts 1 second longer.
After Stall (15), Tanks and Mages gain 20 + 20 Rank Defense. Backup.The SanguinePassive
On cast, gain 0 + 5 Rank Omnivamp and teleport behind the lowest health enemy.
On Devour kill, gain 60 Mana and Stealth for 4 seconds.Rank modifiers A & S
Mage Armor
At start of combat, if this Hero is in the front row they gain 0 + 100 Magic Defense.Hermit
At start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.Stall CertaintyBackup
Stall abilities trigger 6 seconds faster. Backup.Enchanted Attacks
On auto attack, deal 0 + 100 Magic bonus damage.Arcane Destruction
On cast, gain 100 Crit.Burning Casts
On cast, inflict 0 + 50 Magic Burn on enemies in range.Burning Absorption
On cast, gain 1 Magic per 4 Burn on enemies in range.Stalled Heat
After Stall (20), inflict 0 + 80 Magic Burn on all enemies.Magical GrowthBackup
At start of combat, Mages permanently gain 20 Magic. Backup.Freezing Casts
On cast, inflict 0 + 25 Magic Frost on enemies in range.Freezing Absorption
On cast, gain 1 Magic per 5 Frost on enemies in range.Stalled Cold
After Stall (20), inflict 0 + 35 Magic Frost on all enemies.Stalled Growth
After Stall (25), permanently gain 40 Magic.Instacast
After Stall (15, 30, and 45), gain 100 Mana.Fast Cast
Gain 8 Mana Regen and 40 Starting Mana.