Database

Relics

408

Powerful run-defining relics with conditional effects

Class
391 relics
Harmony Crystal
Harmony Crystal
Team Size
Increase your team size by 1 (Max: 5).
B
Battle Stance
Single Battle
Heroes have 50% increased basic stats.
B
Burning
Single Battle
At start of combat, inflict Burn on all Heroes equal to 3% of their Max HP.
C
Cost of Knowledge
Single Battle
Heroes have 20% decreased basic stats.
D
Damaged
Single Battle
At start of combat, Heroes take damage equal to 25% of their Max HP.
D
Demolition
Single Battle
Kill the Turtle in under 20 seconds to gain 10 Shards.
D
Demolition
Single Battle
Kill the Turtle in under 20 seconds to gain 20 Shards.
D
Demolition
Single Battle
Kill the Turtle in under 20 seconds to gain 30 Shards.
E
Endurance
Single Battle
Survive for 30 seconds to gain 10 Shards. Enemies in this combat are immune to damage.
E
Endurance
Single Battle
Survive for 40 seconds to gain 20 Shards. Enemies in this combat are immune to damage.
E
Endurance
Single Battle
Survive for 50 seconds to gain 30 Shards. Enemies in this combat are immune to damage.
F
Fighting Form
Single Battle
Heroes have 25% increased basic stats.
F
Flaming
Single Battle
At start of combat, inflict Burn on all Heroes equal to 5% of their Max HP.
F
Focused
Single Battle
Heroes gain 50 Magic and 4 Mana Regen.
H
Hardened
Single Battle
Heroes gain 300 Max HP and 45 Defense.
H
Hunted
Single Battle
Heroes have -50% Defense.
R
Rematch
Single Battle
Defeat the boss in 1v1 combat to gain bossRelicId. The Hero has 10% reduced basic stats.
R
Rematch
Single Battle
Defeat the boss in under 20 seconds to gain bossRelicId.
R
Rematch
Single Battle
Defeat the boss to gain bossRelicId. Heroes have 50% reduced basic stats.
R
Rested
Single Battle
Heroes have 10% increased basic stats.
S
Sharpened
Single Battle
Heroes gain 25 Attack, 15 Attack Speed, and 20 Crit.
S
Single Combat
Single Battle
Defeat the Forest Golem in single combat to gain 20 Shards. To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.
S
Single Combat
Single Battle
Defeat the Forest Golem in single combat to get singleCombatRelicId. To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.
S
Single Combat
Single Battle
Defeat the Forest Golem in single combat to get singleCombatItemId. To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.
S
Strange Yellow Fruit
Single Battle
At start of combat, Heroes are Stunned for 6 seconds. Heroes gain 500 Max HP when this expires.
S
Stunned
Single Battle
At start of combat, Heroes are Stunned for 6 seconds.
T
The Cursed Urn
Single Battle
Earn 10 fewer Shards for combat victory.
The Debtor
The Debtor
Single Battle
Earn 5 fewer Shards for combat victory.
T
The Debtor
Single Battle
Earn 15 fewer Shards for combat victory.
T
The Etched Path
Single Battle
Get riftFuturesRelicId when this expires.
T
The Etched Path
Single Battle
Get riftFuturesItemId when this expires.
T
The Fairy Ring
Single Battle
At start of combat, inflict Poison on all Heroes equal to 1% of their Max HP. Get woundedHawkItemId when this expires.
T
The Fairy Ring
Single Battle
Earn no Shards for combat victory. Get woundedHawkRelicId when this expires.
T
The Jagged Chasm
Single Battle
Heroes lose 10% basic stats. Combats rewards 10 more Shards per victory.
T
The Jagged Divide
Single Battle
Heroes lose 15% basic stats. Get shardbackBeetleRelicId when this expires.
T
The Nest
Single Battle
Get theStingRelicId when this expires.
T
The Rift Puppy
Single Battle
At start of combat, Heroes take damage equal to 15% of their Max HP.
T
The Rift Puppy
Single Battle
At start of combat, Heroes take damage equal to 30% of their Max HP.
The Rift Puppy's Cry
The Rift Puppy's Cry
Single Battle
Gain 25 additional Shards for killing the Act Boss.
T
The Well of Temptation
Single Battle
Heroes gain 10% basic stats.
T
The Well of Temptation
Single Battle
Earn 5 fewer Shards for combat victory.
W
Weakness
Single Battle
Heroes have 25% decreased basic stats.
Acceleration Mandate
Acceleration Mandate
Legendary Quest

QuestTrigger Rush 25 times.

RewardIncrease your team size by 1 (Max: 5).

Arcane Mandate
Arcane Mandate
Legendary Quest

QuestDeal 15000 damage with active abilities.

RewardIncrease your team size by 1 (Max: 5).

Ascension Mandate
Ascension Mandate
Legendary Quest

QuestWin a combat with Heroes of 3 or more different ranks in combat.

RewardIncrease your team size by 1 (Max: 5).

Critical Mandate
Critical Mandate
Legendary Quest

QuestCrit 200 times.

RewardIncrease your team size by 1 (Max: 5).

Deceleration Mandate
Deceleration Mandate
Legendary Quest

QuestTrigger Stall 25 times.

RewardIncrease your team size by 1 (Max: 5).

Desperation Mandate
Desperation Mandate
Legendary Quest

QuestWin a combat with only 1 surviving Hero.

RewardIncrease your team size by 1 (Max: 5).