Relics
Powerful run-defining relics with conditional effects. 408 total.
QuestTrigger Rush {0} times.
RewardIncrease your team size by {0} (Max: {1}).
QuestDeal {0} damage with active abilities.
RewardIncrease your team size by {0} (Max: {1}).
QuestWin a combat with Heroes of {0} or more different ranks in combat.
RewardIncrease your team size by {0} (Max: {1}).
QuestCrit {0} times.
RewardIncrease your team size by {0} (Max: {1}).
QuestTrigger Stall {0} times.
RewardIncrease your team size by {0} (Max: {1}).
QuestWin a combat with only {0} surviving Hero.
RewardIncrease your team size by {0} (Max: {1}).
QuestInflict ? Debuffs.
RewardIncrease your team size by {0} (Max: {1}).
QuestWin a combat with ? or more Shards in your bank.
RewardIncrease your team size by {0} (Max: {1}).
QuestReroll the shop {0} times, then complete a combat.
RewardIncrease your team size by {0} (Max: {1}).
QuestWin a combat with a Hero of all {0} classes in combat or in the reserves.
RewardIncrease your team size by {0} (Max: {1}).
QuestApply ? Shields.
RewardIncrease your team size by {0} (Max: {1}).
QuestDeal {0} damage with auto attacks.
RewardIncrease your team size by {0} (Max: {1}).
QuestTrigger Rush or Stall {0} times.
RewardIncrease your team size by {0} (Max: {1}).
QuestWin a combat with {0} or more heroes of the same class in combat or in the reserves.
RewardIncrease your team size by {0} (Max: {1}).
QuestWin {0} combats.
RewardIncrease your team size by {0} (Max: {1}).
QuestTrigger Rush {0} times.
RewardRush abilities last {0} second longer.