Database
Relics
408Powerful run-defining relics with conditional effects
391 relics
Harmony CrystalIncrease your team size by 1 (Max: 5).
BBattle StanceHeroes have 50% increased basic stats.
BBurningAt start of combat, inflict Burn on all Heroes equal to 3% of their Max HP.
CCost of KnowledgeHeroes have 20% decreased basic stats.
DDamagedAt start of combat, Heroes take damage equal to 25% of their Max HP.
DDemolitionKill the Turtle in under 20 seconds to gain 10 Shards.
DDemolitionKill the Turtle in under 20 seconds to gain 20 Shards.
DDemolitionKill the Turtle in under 20 seconds to gain 30 Shards.
EEnduranceSurvive for 30 seconds to gain 10 Shards.
Enemies in this combat are immune to damage.
EEnduranceSurvive for 40 seconds to gain 20 Shards.
Enemies in this combat are immune to damage.
EEnduranceSurvive for 50 seconds to gain 30 Shards.
Enemies in this combat are immune to damage.
FFighting FormHeroes have 25% increased basic stats.
FFlamingAt start of combat, inflict Burn on all Heroes equal to 5% of their Max HP.
FFocusedHeroes gain 50 Magic and 4 Mana Regen.
HHardenedHeroes gain 300 Max HP and 45 Defense.
HHuntedHeroes have -50% Defense.
RRematchDefeat the boss in 1v1 combat to gain bossRelicId.
The Hero has 10% reduced basic stats.
RRematchDefeat the boss in under 20 seconds to gain bossRelicId.
RRematchDefeat the boss to gain bossRelicId.
Heroes have 50% reduced basic stats.
RRestedHeroes have 10% increased basic stats.
SSharpenedHeroes gain 25 Attack, 15 Attack Speed, and 20 Crit.
SSingle CombatDefeat the Forest Golem in single combat to gain 20 Shards.
To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.
SSingle CombatDefeat the Forest Golem in single combat to get singleCombatRelicId.
To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.
SSingle CombatDefeat the Forest Golem in single combat to get singleCombatItemId.
To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.
SStrange Yellow FruitAt start of combat, Heroes are Stunned for 6 seconds.
Heroes gain 500 Max HP when this expires.
SStunnedAt start of combat, Heroes are Stunned for 6 seconds.
TThe Cursed UrnEarn 10 fewer Shards for combat victory.
The DebtorEarn 5 fewer Shards for combat victory.
TThe DebtorEarn 15 fewer Shards for combat victory.
TThe Etched PathGet riftFuturesRelicId when this expires.
TThe Etched PathGet riftFuturesItemId when this expires.
TThe Fairy RingAt start of combat, inflict Poison on all Heroes equal to 1% of their Max HP.
Get woundedHawkItemId when this expires.
TThe Fairy RingEarn no Shards for combat victory.
Get woundedHawkRelicId when this expires.
TThe Jagged ChasmHeroes lose 10% basic stats.
Combats rewards 10 more Shards per victory.
TThe Jagged DivideHeroes lose 15% basic stats.
Get shardbackBeetleRelicId when this expires.
TThe NestGet theStingRelicId when this expires.
TThe Rift PuppyAt start of combat, Heroes take damage equal to 15% of their Max HP.
TThe Rift PuppyAt start of combat, Heroes take damage equal to 30% of their Max HP.
The Rift Puppy's CryGain 25 additional Shards for killing the Act Boss.
TThe Well of TemptationHeroes gain 10% basic stats.
TThe Well of TemptationEarn 5 fewer Shards for combat victory.
WWeaknessHeroes have 25% decreased basic stats.
Acceleration Mandate
QuestTrigger Rush 25 times.
RewardIncrease your team size by 1 (Max: 5).
Arcane Mandate
QuestDeal 15000 damage with active abilities.
RewardIncrease your team size by 1 (Max: 5).
Ascension Mandate
QuestWin a combat with Heroes of 3 or more different ranks in combat.
RewardIncrease your team size by 1 (Max: 5).
Critical Mandate
QuestCrit 200 times.
RewardIncrease your team size by 1 (Max: 5).
Deceleration Mandate
QuestTrigger Stall 25 times.
RewardIncrease your team size by 1 (Max: 5).
Desperation Mandate
QuestWin a combat with only 1 surviving Hero.
RewardIncrease your team size by 1 (Max: 5).