All patch notes
Patch 0.5.12

Patch 0.5.12

build 25751498 On Steam

Patch notes as published by the developers

Hello Guildmasters,

Welcome back to our weekly update!

We've taken another step toward opening a beta branch for the full version. This week was mostly about development groundwork, alongside concept and production work on a brand-new hero. We'll have more news about the beta for you soon.

On the demo side, this update brings a set of fixes suggested by the community, including performance improvements for status-effect builds and fixes for several effects that weren't working as intended.

⭐ = Community Suggestions

  • ⭐ Improved performance for status-based builds

  • ⭐ Fixed Burn Catalyst incorrectly dealing bonus damage to all enemies instead of just burning one. The damage should now correctly ignore the armor.

    • Note: “Burn Catalyst” is a rare relic which grants: “For Rush (15), enemies receive 50% more Burn damage.”

  • ⭐ Fixed Amulet of Shields granting extra shields to the shield source instead of the shield target

    • Note: “Amulet of Shields” is an epic item which grants: “Whenever the holder applies Shields, apply 25% more.”

  • ⭐ Enforced Presence now works with rush triggers coming from all the Assassins, instead of only the owner

    • Note: “Enforced Presence” is an A/S rank modifier for assassins, granting: “On Rush trigger, Assassins gain 15 Crit, 15 Attack, and 15 Magic. Backup.”

  • ⭐ Fixed the Max HP value in Bruiser’s Mitts’ description

  • ⭐ Fixed the Mana Regen value in Emerald Chain’s description

See how 0.5.12 is actually playing out: the meta for this patch · runs on this patch