Karsu
Default abilities
Karsu starts every run with these.
Specializations
Choose one during a run. Some branch Karsu into a new class.
Class abilities Ranks 3–4
At higher ranks Karsu draws from the shared ability pool of each class they belong to.
The BoxerPassive
Every ? auto attacks, deal ?+?_Attack bonus damage and inflict ?+?_AttackSpeed Burn.The SpicyPassive
On auto attack, for each type of Debuff on the target inflict ?+?_Rank more of that Debuff and deal ?+?_AttackSpeed bonus damage.The BreezyPassive
Whenever a Mage or Duelist inflicts a Debuff, they gain ?+?_Rank Attack Speed and ?+?_Rank Magic. Backup.The SniperPassive
Always choose to target the furthest enemy.
Auto attacks gain ?+?_Rank Attack and ?+?_Rank Crit for each hex from the enemy.The FrostbitePassive
On auto attack, fire an additional arrow that inflicts ?+?_AttackSpeed Frost and deals ?+?_Attack% of normal auto attack damage.The BriskPassive
Bonus damage from Permafrost can Crit.
On Crit, inflict ?+?_Rank Frost.
On cast, Sal gains ?+?_Attack+?_Magic Crit.