Hoyoung
Default abilities
Hoyoung starts every run with these.
Specializations
Choose one during a run. Some branch Hoyoung into a new class.
Class abilities Ranks 3–4
At higher ranks Hoyoung draws from the shared ability pool of each class they belong to.
The Keen-EyedPassive
Assassins and Duelists instantly kill any enemies they damage below 20 + 5 Rank% Max HP. Backup.The MagnanimousPassive
Starfall also hits the lowest health enemy the first 2 + 1 Rank times it is cast each combat.
On kill, gain Stealth for 4 seconds and permanently gain 3 + 2 Rank Crit. The BrutePassive
On Crit, steal 0 + 50 Crit Health from the target.Rank modifiers A & S
Poisonous Burst
On Crit, inflict 1 + 10 Crit Poison on the target.Poisonous Edge
Gain +80% Crit against enemies with Poison.Rush OverdriveBackup
Rush abilities last 3 seconds longer. Backup.Poisonous Eye
At start of combat, inflict 30 + 50 Crit Poison on all enemies.Critical Defenses
At start of combat, if this Hero is in the front row they gain 0 + 250 Crit Defense.Critical Invigoration
On Crit, heal 0 + 50 Crit health and gain 3 Mana.Enforced PresenceBackup
On Rush trigger, Assassins gain 15 Crit, 15 Attack, and 15 Magic. Backup.Critical Offense Growth
On Crit, permanently gain 1 Attack and 1 Magic.Aim True, Aim Quick
For Rush (10), gain +100% Crit.Shard Collector
Every other Crit, gain 1 Shard.Shard Plunderer
On kill, gain 8 Shards.Banked PresenceBackup
For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.Lurker
At start of combat, gain Stealth for 5 seconds.
On kill, gain Stealth for 5 seconds.From the Shadows
At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.Brutal Precision
Gain 60 Crit and 20 Omnivamp.The ConduitPassive
On kill, permanently gain 3 Mana Regen and Stealth for 4 seconds.
At start of combat, other Assassins and Mystics gain all Mana Regen gained from this ability. Backup.The HarmonyPassive
Requiem Barrage Shields Heroes for 10 + 33 Magic + 300 Mana Regen.The OstentatiousPassive
On cast, other Heroes gain 0 + 25 Magic Magic and 0 + 25 Mana Regen Mana Regen.
Backup Only: At start of combat, Mages and Mystics gain 0 + 25 Magic Magic and 0 + 25 Mana Regen Mana Regen.Rank modifiers A & S
Rolling ConduitBackup
Mystics gain 1 Mana Regen for each reroll this game. Backup.Shard Weaver
Every other cast, gain 3 Shards.Sideline SupportBackup
Backup Only: At start of combat, gain 5 Shards and give Heroes 500 + 500 Rank Shields.Stall BatteryBackup
On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.Stall Enlightenment
After Stall (30), permanently gain 4 Mana Regen.Stall CertaintyBackup
Stall abilities trigger 6 seconds faster. Backup.Shield Magnification
When this Hero applies Shields, apply 50% more Shields.Empowered Magic
On cast, give other Heroes 0 + 100 Mana Regen Attack and 0 + 100 Mana Regen Magic.Shield Formation
At start of combat, give this Hero and adjacent Heroes 400 + 250 Magic + 1000 Mana Regen Shields.Sideline EmpowermentBackup
Backup Only: At start of combat, give Heroes 4 + 4 Rank Mana Regen, 50 + 25 Rank Attack, and 50 + 25 Rank Magic.Protective Magic
On cast, give the lowest percent health Hero 100 + 500 Mana Regen Shields.Arcane Growth
On cast, permanently gain 2 Magic.Debuff Amplification
On cast, increase the amount of each Debuff on enemies in range by 0 + 50 Mana Regen.Debuff Channeling
On cast, gain 1 Mana Regen for each type of Debuff on all enemies.Debuff Protection
On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.The SniperPassive
Always choose to target the furthest enemy.
Auto attacks gain 10 + 10 Rank Attack and 3 + 3 Rank Crit for each hex from the enemy.The FrostbitePassive
On auto attack, fire an additional arrow that inflicts 1 + 1/100 Attack Speed Frost and deals 1 + 10 Attack% of normal auto attack damage.The BriskPassive
Bonus damage from Permafrost can Crit.
On Crit, inflict 1 + 1 Rank Frost.
On cast, Sal gains 0 + 33 Attack + 33 Magic Crit.Rank modifiers A & S
Critical Invigoration
On Crit, heal 0 + 50 Crit health and gain 3 Mana.Critical Attack Growth
On Crit, permanently gain 2 Attack.Critical Aggression
For Rush (10), gain +100% Crit.Rush OverdriveBackup
Rush abilities last 3 seconds longer. Backup.Brutal Force
Gain 100 Attack and 20 Omnivamp.Victorious PresenceBackup
On combat victory, Warriors permanently gain 25 Attack. Backup.Fight and Win
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.Critical Attacks
This Hero's auto attacks gain 150 Crit.Hit Hard, Hit Fast
For Rush (8), gain +100% Attack.Ranger
Gain 1 Range and 50 Attack.Rush StrengthBackup
Warriors gain 2 Attack per Rush trigger this game. Backup.Shielding PresenceBackup
At start of combat, Warriors gain 1000 + 500 Rank lasting Shields. Backup.Unfiltered Rage
Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.Shield Power
This Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).Scaling Attack
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.History
0.5.3
- Max Mana 80 → 75
- Starting Mana 45 → 40