Database
Abilities
101Active and passive abilities used by heroes and their specializations
101 abilities
BlizzardCreate a Blizzard for 5 seconds.
Each second, inflict 2 + 1/8 Mana Regen Frost and deal 15 + 50 Magic damage to enemies inside the Blizzard. Shield Heroes inside it for 10 + 75 Magic.
BloodthirstyFor Rush (10), gain 0 + 5 Max Health Attack.
Whenever Rip or an enemy adjacent to him first drops below 50% Max HP, refresh all of his Rush abilities and gain 0 + 2 Max Health Attack Speed.
Come At Me!Taunt all enemies. Gain 100 + 100 Rank Shields plus 10 + 10 Defense + 10 Magic Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.
DevourGain 1 + 10 Crit Omnivamp, then deal 250 + 250 Magic + 1000 Omnivamp damage.
On kill, gain 2 + 2 Rank Shards.
ExecutionSwing a crushing axe to deal 150 + 100|200|400|600 Attack + 200 Magic damage. Logan gains power by dealing damage with this ability.
ExplosiveWhen this unit dies, it deals 50 + 100 Magic damage and inflicts 20 + 1/5 Magic Burn on all adjacent enemies.
Fault LineGain 0 + 25 Max Health Shields, then deal 50 + 25 Max Health + 200 Defense + 100 Magic damage and Stun enemies in front of Rowan for 4 seconds.
FeralityFor Rush (5), gain 5 + 25 Attack Speed Attack Speed and 5 + 25 Attack Attack for each time this ability has triggered this combat.
Every 12 auto attacks, refresh all of Nyx's Rush abilities.
Gathering StormCall down lightning, dealing 10 + 20 Attack Speed + 10 Attack + 10 Magic damage per Stall and Rush triggered this game.
HeartyAfter Stall (10), gain 2 + 1/100 Max Health + 1/15 Defense HP/S.
Inner FlameEach second, inflict 0 + 1/600 Max Health Burn on adjacent enemies.
For Rush (7), double the Burn.
KillshotFire an arrow at the farthest enemy. It deals 250 + 300 Attack + 300 Magic damage and gains 0 + 100 Crit + 50 Rank additional Crit.
LimitlessEach auto attack, gain 1 Attack Speed.
After Stall (15), auto attacks deal 0 + 100 Attack Speed bonus damage.
LuxuriousGain 0 + 25 Attack Attack Speed and 0 + 25 Attack Speed Attack.
Every 25 auto attacks, gain 2 + 2 Rank Shards.
Pepper SprayCreate a poison cloud around Pimenta for 4 seconds.
Each second, deal 5 + 75 Magic + 50 Defense damage and inflict 2 + 1/20 Defense Poison to enemies in the poison cloud.
Each second after Stall (15), gain 2 + 2 Rank HP/S per enemy in the poison cloud.
PermafrostSal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 + 50 Magic bonus damage and inflicting 1 + 1 Rank Frost. This ability stacks.
PetrificationPetrify all enemies targeting Zuri, dealing 275 + 250 Magic damage, inflicting 2 Poison per Stone Skin trigger this game, and Stunning for 4 seconds.
PirouetteGain 4 + 4 Rank Crit and 4 + 4 Rank Omnivamp, then deal 75 + 150 Attack + 150 Attack Speed + 150 Magic damage to all enemies in Tilly's range.
RampageEnter a rage, gaining 0 + 10 Max Health + 250 Magic Max HP, 5 + 5 Rank Attack Speed, and 2 + 2 Rank Omnivamp. This ability stacks.
Red Hot DealsNiklas has an extra item slot. When he survives combat, consume the item in his leftmost item slot to permanently gain 50 + 25 Rank% of its stats and Shards equal to 80% of its value.
For Rush (14), auto attacks inflict 1 + 1/500 Max Health Burn per equipped item.
Requiem BarrageChannel an energy beam for 2.5 seconds.
Each half second, deal 25 + 75 Magic damage, inflict 0 + 1/15 Magic Frost, and inflict 0 + 1/10 Magic Burn to all enemies inside the beam.
Resolute StrikeCharge up a mighty attack, gaining 300 + 400 Attack + 250 Magic Shields. After 2 seconds, deal 100 + 150 Attack damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.
RetributionWhen auto attacked after Stall (10), deal 2 + 100 Magic damage and inflict 1 + 1/50 Defense Poison on the attacker.
SalvationBless the lowest % Max HP Hero, applying 125 + 150|300|600|900 Magic Shields for 6 + 25 Mana Regen seconds and healing them for half that amount.
After Stall (20), this ability can target and resurrect dead Heroes.
Sanctuary of BloomCreate a flower field for 5 seconds.
Each second, inflict 1 + 1/5 Mana Regen Poison on enemies and apply 10 + 100 Magic Shields to Heroes inside the flower field.
Each second after Stall (15), heal Heroes inside the flower field for 10 + 50 Magic.
Searing MantraChannel flames to deal 100 + 25 Max Health + 100 Magic damage, inflict 7 Burn per Rush triggered this game, and Stun all surrounding enemies for 3 seconds.
Shuriken Shadow StrikeLeap into the air and throw 1 + 1/40 Crit shurikens at the lowest-health enemy for 150 + 150 Attack + 150 Magic damage each.
Max Shurikens: 10
SnowpiercerLoose a volley of 5 + 1/50 Attack Speed arrows at nearby enemies. Each arrow deals 25 + 100 Attack + 100 Magic damage and inflicts 3 + 2 Rank Frost.
Max Arrows: 14
StarfallConjure celestial magic to deal 190 + 150|250|450|750 Magic damage.
On kill, permanently gain 10 + 10 Rank Magic.
On Crit, Stun all enemies for .5 + .5 Rank seconds.
Stone SkinOn Crit, permanently gain 1 Defense and 1 Magic. Triggers 2 + 1/20 Crit + 1/60 Defense times per combat.
The AvalancheOn cast, gain 1 Shard.
On Shards generated, gain 1 Mana Regen and 5 Magic.
The BenevolentOn cast after Stall (15), permanently give the target primary stats for each of their classes. This ability only triggers 1 + 1 Rank times per combat.
The BladedancerFor Rush (10), auto attacks deal 5 + 100 Crit + 50 Magic bonus damage and heal 5 + 100 Crit + 50 Magic.
After Stall (20), auto attacks deal 5 + 100 Crit + 50 Defense bonus damage and heal 5 + 100 Crit + 50 Defense.
The BloomerAfter Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.
The BoldResolute Strike hits 1 second faster and affects a larger area.
On cast after Stall (15), gain 100 + 400 Defense lasting Shields.
The BoxerEvery 3 auto attacks, deal 50 + 225 Attack bonus damage and inflict 3 + 1/5 Attack Speed Burn.
The BrawlerTriple Threat applies 33% more Shields.
Gain 1 Attack per 10 Shields, up to 0 + 50 Max Health Attack.
The BreezyWhenever a Mage or Duelist inflicts a Debuff, they gain 0 + 1 Rank Attack Speed and 0 + 1 Rank Magic. Backup.
The BriskBonus damage from Permafrost can Crit.
On Crit, inflict 1 + 1 Rank Frost.
On cast, Sal gains 0 + 33 Attack + 33 Magic Crit.
The BristleguardAt start of combat, for each Tank in combat inflict 10 + 10 Rank Poison on all enemies and give 10 + 10 Rank Defense to all Heroes. Backup.
The BruteOn Crit, steal 0 + 50 Crit Health from the target.
The ChampionGain 2 Attack per Rush triggered this game.
For Rush (8), Warriors gain 1 Crit and 1 Omnivamp per Rush triggered this game. Backup.
The CollectorShuriken Shadow Strike fires an additional shuriken.
On kill, gain 1d5 Shards then permanently increase the Shards generated from this ability by 1. Triggers once per combat.
The ConduitOn kill, permanently gain 3 Mana Regen and Stealth for 4 seconds.
At start of combat, other Assassins and Mystics gain all Mana Regen gained from this ability. Backup.
The CrescendoOn Stall trigger, permanently gain 3 Magic.
After Stall (20, 40, and 60), gain +50% Magic and increase the duration of Requiem Barrage by 1 second.
The DetonatorOn cast, all enemies in range take 7 + 7 Rank ticks of Burn damage.
The Earth's ChildAfter Stall (20), Sanctuary of Bloom also inflicts 0 + 1/33 Magic Frost and 0 + 1/25 Magic Burn each second.
The EnlightenedIncrease the duration of Rush abilities by 0 + 2 Rank seconds.
For Rush (1), Ming is immune to damage.