Database
Abilities
Active and passive abilities used by heroes and their specializations. 101 hero abilities.
101 abilities
BlizzardCreate a Blizzard for {0} seconds.
Each second, inflict ?+?_ManaRegen Frost and deal ?+?_Magic damage to enemies inside the Blizzard. Shield Heroes inside it for ?+?_Magic.
BloodthirstyFor Rush (?), gain ?+?_MaxHealth Attack.
Whenever Rip or an enemy adjacent to him first drops below ?% Max HP, refresh all of his Rush abilities and gain ?+?_MaxHealth Attack Speed.
Come At Me!Taunt all enemies and gain ?+?_Defense+?_Magic Shields per Stall triggered this game. After {3} seconds, deal damage to all enemies targeting Skorn equal to {4}% of his remaining Shield.
DevourGain ?+?_Crit Omnivamp, then deal ?+?_Magic+?_Omnivamp damage.
On kill, gain ?+?_Rank Shards.
ExecutionSwing a crushing axe to deal ?+?|?|?|?_Attack+?_Magic damage. Logan gains power by dealing damage with this ability.
ExplosiveWhen this unit dies, it deals ?+?_Magic damage and inflicts ?+?_Magic Burn on all adjacent enemies.
Fault LineGain ?+?_MaxHealth Shields, then deal ?+?_MaxHealth+?_Defense+?_Magic damage and Stun enemies in front of Rowan for {6} seconds.
FeralityFor Rush (?), gain ?+?_AttackSpeed Attack Speed and ?+?_Attack Attack for each time this ability has triggered this combat.
Every {5} auto attacks, refresh all of Nyx's Rush abilities.
Gathering StormCall down lightning, dealing ?+?_AttackSpeed+?_Attack+?_Magic damage per Stall and Rush triggered this game.
HeartyAfter Stall (?), gain ?+?_MaxHealth+?_Defense HP/S.
Inner FlameEach second, inflict ?+?_MaxHealth Burn on adjacent enemies.
For Rush (?), double the Burn.
KillshotFire an arrow at the farthest enemy. It deals ?+?_Attack+?_Magic damage and gains ?+?_Crit additional Crit.
LimitlessEach auto attack, gain ? Attack Speed.
After Stall (?), auto attacks deal ?+?_AttackSpeed bonus damage.
LuxuriousGain ?+?_Attack Attack Speed and ?+?_AttackSpeed Attack.
Every {4} auto attacks, gain ?+?_Rank Shards.
Pepper SprayCreate a poison cloud around Pimenta for {0} seconds.
Each second, deal ?+?_Magic+?_Defense damage and inflict ?+?_Defense Poison to enemies in the poison cloud.
Each second after Stall (?), gain ?+?_Rank HP/S per enemy in the poison cloud.
PermafrostSal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing ?+?_Magic bonus damage and inflicting ?+?_Rank Frost. This ability stacks.
PetrificationPetrify all enemies targeting Zuri, dealing ?+?_Magic damage, inflicting ? Poison per Stone Skin trigger this game, and Stunning for {3} seconds.
PirouetteGain ?+?_Rank Crit and ?+?_Rank Omnivamp, then deal ?+?_Attack+?_AttackSpeed+?_Magic damage to all enemies in Tilly's range.
RampageEnter a rage, gaining ?+?_MaxHealth+?_Magic Max HP, ?+?_Rank Attack Speed, and ?+?_Rank Omnivamp. This ability stacks.
Red Hot DealsWhen Niklas survives combat, consume the item in his left-most item slot. Permanently gain {0}% of its stats and gain Shards equal to ?% its value.
For Rush (?), auto attacks inflict ?+?_MaxHealth Burn per equipped item.
Requiem BarrageChannel an energy beam for {0} seconds.
Each half second, deal ?+?_Magic damage, inflict ?+?_Magic Frost, and inflict ?+?_Magic Burn to all enemies inside the beam.
Resolute StrikeCharge up a mighty attack, gaining ?+?_Attack+?_Magic Shields. After {3} seconds, deal ?+?_Attack damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.
RetributionWhen auto attacked after Stall (?), deal ?+?_Magic damage and inflict ?+?_Defense Poison on the attacker.
SalvationBless the lowest % Max HP Hero, applying ?+?|?|?|?_Magic Shields for ?+?_ManaRegen seconds and healing them for half that amount.
After Stall (?), this ability can target and resurrect dead Heroes.
Sanctuary of BloomCreate a flower field for {0} seconds.
Each second, inflict ?+?_ManaRegen Poison on enemies and apply ?+?_Magic Shields to Heroes inside the flower field.
Each second after Stall (?), heal Heroes inside the flower field for ?+?_Magic.
Searing MantraChannel flames to deal ?+?_MaxHealth+?_Magic damage, inflict ? Burn per Rush triggered this game, and Stun all surrounding enemies for {4} seconds.
Shuriken Shadow StrikeLeap into the air and throw ?+?_Crit shurikens at the lowest-health enemy for ?+?_Attack+?_Magic damage each.
Max Shurikens: {5}
SnowpiercerLoose a volley of {0} arrows at nearby enemies. Each arrow deals ?+?_Attack+?_Magic damage and inflicts ?+?_AttackSpeed Frost.
StarfallConjure celestial magic to deal ?+?|?|?|?_Magic damage.
On kill, permanently gain ?+?_Rank Magic.
On Crit, Stun all enemies for .?+.?_Rank seconds.
Stone SkinOn Crit, permanently gain ? Defense and ? Magic. Triggers ?+?_Crit+?_Defense times per combat.
The AvalancheOn cast, gain ? Shard.
On Shards generated, gain ? Mana Regen and ? Magic.
The BenevolentOn cast after Stall (?), permanently give the target primary stats for each of their classes. This ability only triggers ?+?_Rank times per combat.
The BladedancerFor Rush (?), auto attacks deal ?+?_Crit+?_Magic bonus damage and heal ?+?_Crit+?_Magic.
After Stall (?), auto attacks deal ?+?_Crit+?_Defense bonus damage and heal ?+?_Crit+?_Defense.
The BloomerAfter Stall (?), Double Sanctuary of Bloom's healing and Shielding. It lasts {1} second longer.
The BoldResolute Strike hits {0} second faster and affects a larger area.
On cast, gain ?+?_Defense lasting Shields.
The BoxerEvery ? auto attacks, deal ?+?_Attack bonus damage and inflict ?+?_AttackSpeed Burn.
The BrawlerTriple Threat applies {0}% more Shields.
Gain ? Attack per ? Shields, up to ?+?_MaxHealth Attack.
The BreezyWhenever a Mage or Duelist inflicts a Debuff, they gain ?+?_Rank Attack Speed and ?+?_Rank Magic. Backup.
The BriskBonus damage from Permafrost can Crit.
On Crit, inflict ?+?_Rank Frost.
On cast, Sal gains ?+?_Attack+?_Magic Crit.
The BristleguardAt start of combat, for each Tank in combat inflict ?+?_Rank Poison on all enemies and give ?+?_Rank Defense to all Heroes. Backup.
The BruteOn Crit, steal ?+?_Crit Health from the target.
The ChampionGain ? Attack per Rush triggered this game.
For Rush (?), Warriors gain ? Crit and ? Omnivamp per Rush triggered this game. Backup.
The CollectorShuriken Shadow Strike fires an additional shuriken.
On kill, gain ? Shards then permanently increase the Shards generated from this ability by {1}. Triggers once per combat.
The ConduitOn kill, permanently gain ? Mana Regen and Stealth for {1} seconds.
At start of combat, other Assassins and Mystics gain all Mana Regen gained from this ability. Backup.
The CrescendoOn Stall trigger, permanently gain ? Magic.
After Stall (?, Stall ?, and Stall ?), gain +?% Magic and increase the duration of Requiem Barrage by {5} second.
The DetonatorOn cast, all enemies in range take ?+?_Rank ticks of Burn damage.
The Earth's ChildAfter Stall (?), Sanctuary of Bloom also inflicts ?+?_Magic Frost and ?+?_Magic Burn each second.
The EnlightenedIncrease the duration of Rush abilities by ?+?_Rank seconds.
For Rush (?), Ming is immune to damage.