[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"patch:0-5-10":3},{"id":4,"slug":5,"title":6,"patch_label":7,"posted_at":8,"body_bbcode":9,"steam_url":10,"insight_md":11,"insight_published_at":11,"updated_at":12},"4b15b52d-5352-422d-8689-7a13cf840567","0-5-10","Patch 0.5.10","0.5.10","2026-09-22T20:06:41+00:00","[p]Hello Guildmasters,[\u002Fp][p][\u002Fp][p]and welcome to our weekly update.[\u002Fp][p][\u002Fp][p]Work on the full version continues. This week we held our first studio-internal playtest of the 2-player coop mode, and we worked on a range of visual effects to make certain interactions feel more responsive, such as hit feedback, rush & stall feedback, and more.[\u002Fp][p][\u002Fp][p]On the demo side, we have a few more bug fixes in store, all of which were suggested by you, our players.[\u002Fp][p][\u002Fp][p]As every week, thank you for playing the demo, giving feedback, sharing your ideas and reporting issues. We appreciate every one of you.[\u002Fp][p][\u002Fp][p]Now, onto the demo changes:\n[\u002Fp][list][*][p]⭐Fixed the following items only updating how many stats they gave at the beginning of combat:[\u002Fp][list][*][p]Warrior's Greataxe[\u002Fp][\u002F*][*][p]Tank's Tower Shield[\u002Fp][\u002F*][*][p]Vanguard's Bracelet[\u002Fp][\u002F*][*][p]Assassin's Hood[\u002Fp][\u002F*][*][p]Duelist's Foil[\u002Fp][\u002F*][*][p]Mage's Wand[\u002Fp][\u002F*][*][p]Mystic's Orb[\u002Fp][\u002F*][\u002Flist][\u002F*][*][p]⭐Fixed Trial events not showing their rewards in the result screen[\u002Fp][\u002F*][*][p]⭐Fixed 1v1 Trial's mismatch between the relic and item choice titles[\u002Fp][\u002F*][\u002Flist]","https:\u002F\u002Fsteamstore-a.akamaihd.net\u002Fnews\u002Fexternalpost\u002Fsteam_community_announcements\u002F1844115010505331",null,"2026-09-23T21:25:00.945581+00:00"]